More Pages: Morgan Page 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100


An invaluable referrence to a an Ancestor's Research
A soldier's engaging & articulate southern perspective.

A great reference
Porsche 917: The Winning Formula

Systemic Context
From the authorsProblems that are commonly encountered by engineers require decision making under conditions of uncertainty. The uncertainty can be in the definition of a problem, the available information, the alternative solution methodologies and their results, and the random nature of the solution outcomes. Studies show that in the future engineers will need to solve more complex design problems with decisions made under conditions of limited resources, thus necessitating increased reliance on the proper treatment of uncertainty. Therefore, this book is intended to better prepare future engineers, as well as assist practicing engineers, in understanding the fundamentals of probability, statistics, and reliability methods, especially their applications, limitations, and potentials.
STRUCTURE, FORMAT, AND MAIN FEATURES
We have developed this book with a dual use in mind, as both a self-learning guidebook and as a required textbook for a course. In either case, the text has been designed to achieve important educational objectives.
The nine chapters of the book cover of the following subjects: (1) an introduction to the text that covers uncertainty types, decision analysis, and Taylor series expansion; (2) graphical analysis of data, and the computation of important characteristics of sample measurements and basic statistical characteristics; (3) the fundamentals of probability; (4) the joint behavior of random variables and the probabilistic characteristics of functions of random variables; (5) statistical analyses that include parameter estimation, hypothesis testing, confidence-interval estimation, sample-size determination, and probability-model selection; (6) curve fitting or model development based on data using regression analysis; (7) a formal presentation of Monte Carlo simulation; (8) reliability, risk, and decision analysis; and (9) the use of Bayesian methods in engineering. The book was designed for an introductory course in probability, statistics, and reliability with emphasis on applications. In developing the book, a set of educational outcomes as detailed in Chapter 1 motivated the structure and content of this text. Ultimately, serious readers will find the content of the book to be very useful in engineering problem solving and decision making. One of the most difficult to grasp aspects of probability and statistics is the concept of sampling variation. In engineering practice, an engineer typically has only one sample of data. It is important to recognize that the statistical results would be somewhat different if he or she had collected a different sample, even if that sample were equally likely to have occurred. Simulation is a means of demonstrating the sample-to-sample, or sampling, variation that can be expected. For this reason, we have incorporated a section on simulation at the end of each chapter (Chapters 1 to 6). Performing some simulations is one way of generating a better appreciation for sampling variation that is inherent in statistical problems presented in Chapters 1 to 6. Omitting the sections on simulation does not diminish a reader's understanding of the other sections or chapters. In each chapter of the book, computational examples are given in the individual sections of the chapter, with more detailed engineering applications given in a concluding section. Also, each chapter includes a set of exercise problems that cover the materials of the chapter. The problems were carefully designed to meet the needs of instructors in assigning homework and the readers in practicing the fundamental concepts. The book can be covered in one or two semesters depending the level of a course or the time allocated for topics covered in the book. The chapter sequence can be followed as a recommended sequence. However, if needed, instructors can choose a subset of the chapters for courses that do not permit a complete coverage of all chapters or a coverage that cannot follow the presented order. After completing Chapters 1, 2, and 3, the readers will have sufficient background to follow and understand the materials in the following tracks of chapters: Chapter 4; Chapters 5 and 6; Chapters 7 and 8; and Chapter 9 according to the indicated sequence.


Absolute Required Resource
Very Effective

The best book available on architectural visualizationIan Ashdown, P. Eng., LC byHeart Consultants Limited 620 Ballantree Road West Vancouver, BC Canada V7S 1W3 e-mail: byheart@acm.org
Lighting Design + Application contact:
Mark Newman, Editor Lighting Design + Application Illuminating Engineering Society of North America 120 Wall Street, 17th Floor New York, NY 10005 Tel: (212) 248-5000
Rendering with Radiance Greg Ward Larson and Rob Shakespeare ISBN 1-55860-499-5, Hard Cover 664 pages; 1998; Morgan Kaufmann Publishers
Many LD+A readers know Radiance as a lighting design and analysis program that was developed by Greg Ward (Larson) at Lawrence Berkeley National Laboratory. Those who have investigated Radiance know that it is freely available, but usable only if you have a UNIX workstation and the patience to master more than 50 software tools. In ten years, it has attracted a coterie of fewer than 400 dedicated users.
Rendering with Radiance will undoubtedly change this. Originally conceived as a UNIX-style technical manual, the book is much more. It offers several tutorials, numerous application examples, and detailed discussions of the program's underlying mathematical algorithms. The accompanying CD-ROM includes example images, Radiance models and material libraries, reference manuals, and fully commented C source code for Radiance 3.1.
Despite first impressions, this book is not about computer graphics. The Radiance Lighting Simulation and Rendering System was created for advanced lighting designers and academic researchers, and more than half of the book is devoted to applying Radiance to real-world lighting problems. Ward Larson, Shakespeare and three contributing experts discuss luminaire modeling and lighting analysis, daylight simulation, animation, roadway lighting, theatre lighting, and exterior lighting. Even if you have committed yourself to using architectural visualization programs such as Lightscape and RadioRay, you will find an abundance of useful information in this book.
Radiance is the only software program that faithfully models the physical behavior of light, especially specular and semispecular reflections. It has a steep learning curve, but the quality of the architectural renderings it produces is unequalled by any commercial product. With Rendering with Radiance, we now have a user's manual that fully complements the capabilities of its namesake.
This truly is a remarkable book. Unlike most computer graphics texts, it presents lengthy discussions of IES photometric data files, luminance meters and spectrophotometers, the CIE overcast sky model, roadway light metrics, veiling luminance, spectral transmission data, and much more. The major algorithms used by Radiance are fully documented, including discussions of their limitations. There is more information in this book on lighting software use and design than can be found in all other books combined.
The major disadvantage of Radiance is that it was developed for UNIX workstations. In the past, this restricted the use of the program (really a set of UNIX tools) mostly to academic researchers. However, the freely-available and popular UNIX clone Linux now allows Radiance to be run with few difficulties on Windows and Macintosh computers.
Rendering with Radiance is for everyone

The Brits do it againThe rest of the book deals with Final Cut Pro 2 (FCP2) in a logical progression from clip capture to editing, then on to special effects and concluding with sound. Throughout the discussions are examples to work along with as well as a continuing project called "yootclub."
This book gives an excellent introduction to video production, in general, and FCP2 in particular.
Want to direct? Want to edit?There's a real good case study too. It reminds me of my first video shoot for 'The Clan'. There's real good focus in there, but I think they could go further with putting things together.
Buy this book if you're an editor or a director. Definitely if you're a director! I started out editing and some of the directors I worked with could really do with reading this book ;o)


Great Book
best seller of the future

It's a great Book!
good book using familar story to teach about disability

Good Book!This is a great book to read to children. It helps to show them that no matter how many times you may fail, or however many times something goes wrong, to keep on trying because things will work out in the end.
Nice illustrations!

Over a hundred fifty years of maritime history
Refreshing Read by Wonderful AuthorDefinitely not a 'coffee table book', and well worth the read, I recommend it highly. :)